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Thread Statistics | Show CCP posts - 13 post(s) |

Johan Toralen
IIIJIIIITIIII
135
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Posted - 2013.06.26 02:13:00 -
[1] - Quote
Hope the diving income gets adressed soon. Looks like you expect the number of explorers to stay higher then before Odyssey so i think what's needed is a much wider range of loot so the market doesn't get flooded with the same couple items from everyone. Or more jackpot items to set off the lower income from the regular loot. Tho i'm not so sure what it could be because i sorta expect everything to dive that will be put in these sites :/
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Johan Toralen
IIIJIIIITIIII
136
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Posted - 2013.06.26 23:45:00 -
[2] - Quote
The low entry barrier is really hurting. I expect the equilibrium somewhere where nullsec sites pay barely better then l4 missions. At which point they will be pretty useless for a lot of people. At least l4's give a standing grind and don't require long travel times. But the low skilled players and casuals will still haul enough salvage and decryptors to the markets to prevent prices from bouncing back significantly enough.
It should be harder to probe down the sites and not all of them should pop up on the system scanner (for example Crystal Quarries). The hacking should require more skill training specialization and more expensive mods/rigs to do efficiently. Also some form of danger in the sites that requires a bit of compromise in the fittings. I'm ok with no rats. It's a good idea that not everything is basically missions. But something like explosions as result of failed hacks would be good.
Only with such tweaks i can see the sites to remain profitable in the long run. Better, wider loot tables will only have short term effect because as the sites are now every single item will be run into the ground. |

Johan Toralen
IIIJIIIITIIII
141
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Posted - 2013.06.27 19:00:00 -
[3] - Quote
Tzedek Badasaz wrote:It's really bizarre that some people are asking for the probing process to be made more tedious, as it was before this expansion. Forcing people to drop probes in every single system will not make people quit doing probing, it just makes those that do it endure tedious, repetitive, unrewarding activity.
e: I mean I guess some of you hope to drive away the majority of people currently doing it so there will be only a handful of players who can tolerate probing. You probably shouldn't expect CCP to bend over backwards to give you interesting content and at the same time intentionally make it repellent to the great majority of the playerbase but hey who knows.
Not sure if this is in part adressed at my own comment. Personally i don't want the mechanics to go back to the old system. But i would like signal strenghts to be weaker so people either have to max out their probing skills or invest in some expensive gear in order to be able to probe down the high end sites.
You are correct that such suggestions follow an agenda that aims to drive people away. Less people doing it means the sites stay worth running for me as i have the skills and am willing to specialize further if necessary. It's pretty selfish but we gotta stay real. Explorers compete over loot that only has a very limited demand. More people doing it = bad for business. That's the harsh reality of Eve's capitalism and also down to the fact that unlike other pve content the exploration isn't an isk fountain. It only creates loot but no isk payouts. Something that CCP seems to have totally forgotten when they opened up the sites to everyone
Quote:And seriously there needs to be more sites, more frequently. Traveling 20 jumps through null sec and finding no data/relic sites at all is really pretty terrible and disappointing. At least I get a lot of practice running enemy gatecamps though.
There are enough sites in nullsec. Switch to a different region, probe more systems. I do about 50 every night. Dry spells like yours happen to me aswell but on average i would estimate i find something in about 1 out of 4 systems. Sometimes ther's 5 or 6 sites in a single system. |

Johan Toralen
IIIJIIIITIIII
142
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Posted - 2013.06.28 02:34:00 -
[4] - Quote
Tzedek Badasaz wrote:Mmmm yeah I don't think you should have come right out and said that. Good luck and stay real space brother!
You think the guys at CCP are so naive to think any suggestion comes out of good will? Ther's always a personal agenda. People want more isk, easy kills, no risk for themself etc. The game doesn't revolve around me. I don't expect them to listen to me of all players. But if enough players voice similar opinion maybe a compromise can be found that everybody is somewhat happy with. |

Johan Toralen
IIIJIIIITIIII
143
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Posted - 2013.06.28 11:59:00 -
[5] - Quote
Paul Uter wrote:How notion of cov ops oline is a personal agenda ??
What of someone personal agenda is interesting game and not maximizing isk/hour ???
Can you please rephrase your first question? I don't understand it.
As for second question. There is nothing inherently wrong with people having any kind of personal agenda. It always boils down to their enjoyment of the game. Even the most mind numbing isk grind people do because in the back of the head they have that with that isk they will finance fun experiences in the game. I don't consider maximizing isk/h a "bad" personal agenda. It's as normal a desire for the player as playing a game that is fun. CCP's job is to balance and weight the personal interests of all players against each other while providing an enjoyable gameplay experience. |

Johan Toralen
IIIJIIIITIIII
143
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Posted - 2013.06.28 14:00:00 -
[6] - Quote
Idea how to fix the salvage market: Have all t2 rigs use up the same calibration points as their t1 equivalents. This should increase demand by a lot and keep the profession sustainable for a larger number of explorers. Sure some ships might become pretty powerful with these changed fitting requirements but then ppl also pay lot more for these rigs. Some tweaks can be done further down the line to other stats of the rigs should specific combinations turn out to be too over powered. |

Johan Toralen
IIIJIIIITIIII
151
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Posted - 2013.06.29 14:43:00 -
[7] - Quote
Titan Ace wrote:It may well increase demand of T2 rigs but may not see more use of them as cost is a major factor in rig buying. I don't know anyone who will fit T2 rigs to a T1 ship due to cost. Decrease cost of T2 rigs you kill hacking as a profession.
T2 rig prices decrease as we speak because of the t2 salvage price crash. This killing of the profession as you call it happens before your very eyes right now. The change of the fitting requirements would increase demand. How often do i sit in front of EFT messing around only to find that the t2 rigs don't fit. Now obviously nobody's gonna fit them on cheap t1 pvp frig. But ther's enough hisec dwellers with too much isk who wouldn't mind to put t2 rigs on any of their missions boats or whatever as long as it fits. This is the increase of the demand. What then follows is more producers will hop on this train, buy more t2 salvage from the market and salvage prices go up.
CCP thought the capital rigs would offset the incoming flood of salvage from Odyssey. Obviously that didn't work out for t2 salvage. The t2 cap rig market is so niche a handful explorers and a single producer could cover it. But that the thought wasn't completely naive can be seen in the t1 salvage market where prices actualy went up despite the loot flood. That is because t1 cap rigs actualy get produced and a lot of salvage is necessary for that.
Now i don't see t2 cap rigs to ever become more then a niche. So we have to look what other ways to increase demand for t2 rigs. And as i see it the biggest limiting factor are the fitting requirements. Without this fitting small, medium and large t2 rigs suddenly would be viable on a much wider scale. |

Johan Toralen
IIIJIIIITIIII
163
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Posted - 2013.07.02 14:18:00 -
[8] - Quote
Titan Ace wrote:Ps; if you have noticed a crash in the prices of T2 salvage I'd be interested to know what region you are in. I'll go there and buy as much as I can carry.
Please tell me you are a troll. Rig producer who hasn't noticed crash in t2 salvage?
http://i.imgur.com/uRMusJo.jpg |

Johan Toralen
IIIJIIIITIIII
193
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Posted - 2013.07.12 19:17:00 -
[9] - Quote
CCP Affinity wrote:It's prioritized very highly, in that I am already working on this :) I am currently looking at the income made for each site and we will balance accordingly if we see an issue.
Any word when we will see something done about it? This was posted more then two weeks ago. Intact Armor Plates meanwhile are down to 5m in Jita. Capacitor Consoles dropped below 3m. Decryptors have lost 80-90% of their value. This is getting ridiculous. It was promised before Odyssey that explorers would get roughly the same if not more. Sounds like a big joke now. It was also said that t2 cap rigs would offset increased supply for t2 salvage which didn't work out at all. Very disappointing. |
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